When you think of Halo the first thing that comes to mind is probably a first-person shooter with great where you fight aliens. And while most of that is still true in this title, Halo Wars 2 is not a first-person shooter game, but a strategy title, just like its predecessor.
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People say this is the longest Halo game, its like 8 minutes longer than Halo 1 LOLHalo 1:https://discord. In Halo 2, gamers play the role of Master Chief, who is a genetically enhanced super soldier, who is the only thing preventing the alien Covenant from destroying humankind. There are plenty of evil aliens to hunt and destroy, as well as a good selection of weapons and alien vehicles to master and ride around in. BUY HALO MCC HERE: GLP on Twitter - GLP on Instagram - http://instagram.com/bigmikelittlemike. Directed by Jason Jones. With Jen Taylor, Pete Stacker, Tim Dadabo, Steve Downes. Super-soldier John-117, Master Chief of the United Nations Space Command, must battle a genocidal alien race known as the Covenant following his violent crash-landing on Halo, an ancient and mysterious ring-world.
Halo Wars 2 is the sequel to the original Halo Wars and takes place after Halo 5: Guardians. It follows the Spirit Of Fire crew dealing with the Banished on the abandoned Ark. RELATED: 10 Games To Play If You Like The Halo Franchise. Similar to the first entry, it is a real-time strategy game that has received favorable reviews by many critics.
Developed by Bungie, when the first Halo it was an instant success. An amazing plot in an action-packed title quickly became an icon for the gaming world. And thanks to this success there have been a lot of spin-offs, and side story content.
After the success of the first Halo Wars launched in 2009 the title even received a remastered edition. But here we'll be talking about its sequel Halo Wars 2.
About the game
The story takes place 28 years after the events of the first title, about a year after the events of Halo 5: Guardians. This world is completely different from what we saw in the first Halo Wars, all these events and the war against The Covenant has created new enemies and threats to the UNSC.
We play as James Cutter, Captain of the UNSC Spirit of Fire. Soon after our whole crew sets on sale, our ship's AI awakes us near the establishment 00, the same Arc from Halo 3. Here's where the Forerunner fabricates Halo's, and it's also a place where humanity left many scientific installments abandoned. The mystery grows as we learn that these installments have been attacked by a dissident faction of the Covenant. New alliances, new enemies and even new mysteries to solve appear in Halo Wars 2.
A very un-Halo Halo?
Even though the game style is completely different from most Halo games, Halo Wars 2 maintains many of the elements that make any Halo game great. Not only is it full of action for a real-time strategy game, but it's also well written. The plot needs not to envy that of any numbered entry in the series.
In fact, it is actually one of the best narratives we've seen in any Halo game. Adding depth to the story and context to the whole conflict. Halo Wars 2 even introduces a new interesting villain called Atriox.
The characters are well-developed, and each mission has rich amounts of content to it, texts to expand the world and different ways to face them. It's also clear how the game resembles the Total War series developed by The Creative Assembly. And it should since they are both developed by the same company.
Review
Halo Wars 2 is one of the most addictive, challenging, and interesting real-time strategy games out there. An amazing narrative that can easily stand up to the best of the Halo games. It adds more depth to the Halo series and fills in some gaps in its history at the same time. A must-play for any fan of the franchise.
Graphics and Visuals: The game is in every way visually stunning. Beautiful graphics to go along excellent animations and art direction. Featuring some of the best designs in the Halo series, the game is also one of the best looking real-time strategy games.
Gameplay: Adapting, preparation and learning are key to beat this game. A challenging experience that might give you some headaches, but it's a highly rewarding experience.
Sound: An amazing soundtrack, once again one of the best seen in the series. Bringing back the classic feel, while having new themes that fit the game and its gameplay perfectly. The sound is very high-quality, so every explosion and shooting sounds excellent.
You Can't Say you don't like Halo. Even if you claim to dislike it, I know that somewhere deep down in your soul there's a little gravelly voice cheering its sticky plasma grenades, fun little vehicles and relatively unique take on combat You've had some good times with Master Chief, whether sitting on the floor in front of an Xbox with a mate or perhaps even with Gearbox's PC version of times past. I know that a fire has been lit somewhere deep in your heart - so take hold of my hand, look deep into my eyes and join me in exhaling a smidgen of that green metallic love.
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Something you can say, though, is that there was no need to keep the PC community waiting three long years for a conversion. A conversion too that now appears dull and ageing, and what's more can only be run on a Vista platform bereft of anything else worth playing apart from Geometry Wars. That is, at least until the advent of DX10 and the whine of a million gamers opening their wallets and pouring coins into the cavernous maw of Bill Gates.But whatever you think about Vista, and whether you consider MS a risen messiah or a ruthless hijacker of fun, I think that while we're still holding hands (and we are still holding hands), we can all agree that releasing the ancient Halo 2 as a flagship title for both Vista and Games for Windows LIVE is a f***ing stupid idea.
Be My Halo
The bare bones of Halo 2 are great - its shooty, hidey gameplay, amusing physics and some genuinely excellent set-pieces (notably jumping onboard the giant spider mech in an otherwise barren attack on Earth) still get the adrenalin pumping. But due to the 'OMG - online multiplayer on Xbox! This is the future!' effect of its original launch, people tend to forget its multitude of sins.The dull, obtuse and nonsensical storyline (the low point of which is a Flood hive mind ripped straight from Little Shop Of Horrors), the sudden ending, the cop-out that was the Earth invasion, the crap bits where you play as an alien Arbiter, the endless retread of gameplay already done to death in the original... All getting in the way of action you can't help but feel affection for despite it all.
Stillapisser
Multiplayer is what sealed the deal with the living-room format, and all the old arenas and downloadable content resurface here -ready, willing and able for you to strap yourself into MS's bulky LIVE system and an undeniably giggle-packed game, despite a marked variation in quality as you pass between the 23 maps.The two new maps on offer (Uplift and District) are pretty intense - but, I'm sorry, if there are redeeming features in that one with the giant turbine that every bugger plays, then I've yet to find them. As for the persistent lack of co-op play on PC, well, that's just as unforgivable as it was last time around. Oh, and the menu systems pissed me off too - MS still seem convinced that everyone will be playing with one of their pads, and to get my mouse inverted (yes, I know), I had to traverse seven screens, which may not sound like much, but felt like I was ascending Kilimanjaro.
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As for the graphics, well, I can't deny they're far crisper and cleaner than the Xbox version (you can increase the resolution and everything), but that doesn't stop them looking dated. I've always really liked the character models of the Halo menagerie, but even so, everything seems flat and lifeless compared to the efforts of every other shooter on the market.
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Xrikey. What a kicking. Despite all this, though, what Halo boils down to - the same 30 seconds of decent action, repeated ad infinitum - is, while sometimes too repetitive, still great fun. Interiors are drab and lifeless, exteriors are often starkly beautiful; you shoot you jump, you hide, you win, you lose, you die, you laugh, you live once more.
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The Halo template is not broken - but shell out cash for this and your spirits sure will be. You'll have fun, it'll make you smile, I won't deny it. But three years on, the Halo 2 Vista experience is as forgettable as it is tardy and somewhat depressing.